[gd_scene load_steps=11 format=3 uid="uid://tpqdridb86dk"] [ext_resource type="Script" uid="uid://dmjuo67pvwh3d" path="res://addons/gecs/tests/entities/e_prefab_test.gd" id="1_7nbii"] [ext_resource type="Script" uid="uid://b6k13gc2m4e5s" path="res://addons/gecs/ecs/component.gd" id="2_ju2ix"] [ext_resource type="Script" uid="uid://5antadqj7v84" path="res://addons/gecs/tests/components/c_test_a.gd" id="3_8o2uq"] [ext_resource type="Script" uid="uid://c6lvbdptfldrg" path="res://addons/gecs/tests/components/c_test_b.gd" id="4_t4812"] [sub_resource type="Resource" id="Resource_5ke2p"] script = ExtResource("3_8o2uq") value = 1 metadata/_custom_type_script = "uid://5antadqj7v84" [sub_resource type="Resource" id="Resource_11y2y"] script = ExtResource("4_t4812") value = 2 metadata/_custom_type_script = "uid://c6lvbdptfldrg" [sub_resource type="BoxMesh" id="BoxMesh_7nbii"] [sub_resource type="Animation" id="Animation_l1aji"] length = 0.001 tracks/0/type = "bezier" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("MeshInstance3D:position:x") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "handle_modes": PackedInt32Array(0), "points": PackedFloat32Array(0, -0.25, 0, 0.25, 0), "times": PackedFloat32Array(0) } tracks/1/type = "bezier" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("MeshInstance3D:position:y") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "handle_modes": PackedInt32Array(0), "points": PackedFloat32Array(0, -0.25, 0, 0.25, 0), "times": PackedFloat32Array(0) } tracks/2/type = "bezier" tracks/2/imported = false tracks/2/enabled = true tracks/2/path = NodePath("MeshInstance3D:position:z") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/keys = { "handle_modes": PackedInt32Array(0), "points": PackedFloat32Array(0, -0.25, 0, 0.25, 0), "times": PackedFloat32Array(0) } tracks/3/type = "bezier" tracks/3/imported = false tracks/3/enabled = true tracks/3/path = NodePath("MeshInstance3D2:position:x") tracks/3/interp = 1 tracks/3/loop_wrap = true tracks/3/keys = { "handle_modes": PackedInt32Array(0), "points": PackedFloat32Array(-3.0227113, -0.25, 0, 0.25, 0), "times": PackedFloat32Array(0) } tracks/4/type = "bezier" tracks/4/imported = false tracks/4/enabled = true tracks/4/path = NodePath("MeshInstance3D2:position:y") tracks/4/interp = 1 tracks/4/loop_wrap = true tracks/4/keys = { "handle_modes": PackedInt32Array(0), "points": PackedFloat32Array(0, -0.25, 0, 0.25, 0), "times": PackedFloat32Array(0) } tracks/5/type = "bezier" tracks/5/imported = false tracks/5/enabled = true tracks/5/path = NodePath("MeshInstance3D2:position:z") tracks/5/interp = 1 tracks/5/loop_wrap = true tracks/5/keys = { "handle_modes": PackedInt32Array(0), "points": PackedFloat32Array(1.194534, -0.25, 0, 0.25, 0), "times": PackedFloat32Array(0) } tracks/6/type = "bezier" tracks/6/imported = false tracks/6/enabled = true tracks/6/path = NodePath("MeshInstance3D3:position:x") tracks/6/interp = 1 tracks/6/loop_wrap = true tracks/6/keys = { "handle_modes": PackedInt32Array(0), "points": PackedFloat32Array(2.3212543, -0.25, 0, 0.25, 0), "times": PackedFloat32Array(0) } tracks/7/type = "bezier" tracks/7/imported = false tracks/7/enabled = true tracks/7/path = NodePath("MeshInstance3D3:position:y") tracks/7/interp = 1 tracks/7/loop_wrap = true tracks/7/keys = { "handle_modes": PackedInt32Array(0), "points": PackedFloat32Array(0, -0.25, 0, 0.25, 0), "times": PackedFloat32Array(0) } tracks/8/type = "bezier" tracks/8/imported = false tracks/8/enabled = true tracks/8/path = NodePath("MeshInstance3D3:position:z") tracks/8/interp = 1 tracks/8/loop_wrap = true tracks/8/keys = { "handle_modes": PackedInt32Array(0), "points": PackedFloat32Array(-3.3574667, -0.25, 0, 0.25, 0), "times": PackedFloat32Array(0) } [sub_resource type="Animation" id="Animation_7nbii"] resource_name = "test" loop_mode = 1 tracks/0/type = "bezier" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("MeshInstance3D:position:x") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "handle_modes": PackedInt32Array(0, 2, 2), "points": PackedFloat32Array(0, -0.25, 0, 0.25, 0, 0, -0.086666666, 0, 0, 0, 0.15021324, -0.07500001, -0.025035542, 0, 0), "times": PackedFloat32Array(0, 0.52, 0.97) } tracks/1/type = "bezier" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("MeshInstance3D:position:y") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "handle_modes": PackedInt32Array(0, 2, 2), "points": PackedFloat32Array(0, -0.25, 0, 0.25, 0, -2.424733, -0.086666666, 0.40412217, 0, 0, -0.0065529346, -0.07500001, -0.40303, 0, 0), "times": PackedFloat32Array(0, 0.52, 0.97) } tracks/2/type = "bezier" tracks/2/imported = false tracks/2/enabled = true tracks/2/path = NodePath("MeshInstance3D:position:z") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/keys = { "handle_modes": PackedInt32Array(0, 2, 2), "points": PackedFloat32Array(0, -0.25, 0, 0.25, 0, 0, -0.086666666, 0, 0, 0, 1.1204721, -0.07500001, -0.18674536, 0, 0), "times": PackedFloat32Array(0, 0.52, 0.97) } tracks/3/type = "bezier" tracks/3/imported = false tracks/3/enabled = true tracks/3/path = NodePath("MeshInstance3D2:position:x") tracks/3/interp = 1 tracks/3/loop_wrap = true tracks/3/keys = { "handle_modes": PackedInt32Array(0, 2, 2), "points": PackedFloat32Array(-3.0227113, -0.25, 0, 0.25, 0, -3.0227113, -0.086666666, 0, 0, 0, -2.872498, -0.07500001, -0.025035542, 0, 0), "times": PackedFloat32Array(0, 0.52, 0.97) } tracks/4/type = "bezier" tracks/4/imported = false tracks/4/enabled = true tracks/4/path = NodePath("MeshInstance3D2:position:y") tracks/4/interp = 1 tracks/4/loop_wrap = true tracks/4/keys = { "handle_modes": PackedInt32Array(0, 2, 2), "points": PackedFloat32Array(0, -0.25, 0, 0.25, 0, -2.424733, -0.086666666, 0.40412217, 0, 0, -0.0065529346, -0.07500001, -0.40303, 0, 0), "times": PackedFloat32Array(0, 0.52, 0.97) } tracks/5/type = "bezier" tracks/5/imported = false tracks/5/enabled = true tracks/5/path = NodePath("MeshInstance3D2:position:z") tracks/5/interp = 1 tracks/5/loop_wrap = true tracks/5/keys = { "handle_modes": PackedInt32Array(0, 2, 2), "points": PackedFloat32Array(1.194534, -0.25, 0, 0.25, 0, 1.194534, -0.086666666, 0, 0, 0, 2.315006, -0.07500001, -0.18674536, 0, 0), "times": PackedFloat32Array(0, 0.52, 0.97) } tracks/6/type = "bezier" tracks/6/imported = false tracks/6/enabled = true tracks/6/path = NodePath("MeshInstance3D3:position:x") tracks/6/interp = 1 tracks/6/loop_wrap = true tracks/6/keys = { "handle_modes": PackedInt32Array(0, 2, 2), "points": PackedFloat32Array(2.3212543, -0.25, 0, 0.25, 0, 2.3212543, -0.086666666, 0, 0, 0, 2.4714675, -0.07500001, -0.025035542, 0, 0), "times": PackedFloat32Array(0, 0.52, 0.97) } tracks/7/type = "bezier" tracks/7/imported = false tracks/7/enabled = true tracks/7/path = NodePath("MeshInstance3D3:position:y") tracks/7/interp = 1 tracks/7/loop_wrap = true tracks/7/keys = { "handle_modes": PackedInt32Array(0, 2, 2), "points": PackedFloat32Array(0, -0.25, 0, 0.25, 0, -2.424733, -0.086666666, 0.40412217, 0, 0, -0.0065529346, -0.07500001, -0.40303, 0, 0), "times": PackedFloat32Array(0, 0.52, 0.97) } tracks/8/type = "bezier" tracks/8/imported = false tracks/8/enabled = true tracks/8/path = NodePath("MeshInstance3D3:position:z") tracks/8/interp = 1 tracks/8/loop_wrap = true tracks/8/keys = { "handle_modes": PackedInt32Array(0, 2, 2), "points": PackedFloat32Array(-3.3574667, -0.25, 0, 0.25, 0, -3.3574667, -0.086666666, 0, 0, 0, -2.2369947, -0.07500001, -0.18674533, 0, 0), "times": PackedFloat32Array(0, 0.52, 0.97) } [sub_resource type="AnimationLibrary" id="AnimationLibrary_twal5"] _data = { &"RESET": SubResource("Animation_l1aji"), &"test": SubResource("Animation_7nbii") } [node name="Node3D" type="Node3D"] script = ExtResource("1_7nbii") component_resources = Array[ExtResource("2_ju2ix")]([SubResource("Resource_5ke2p"), SubResource("Resource_11y2y")]) [node name="MeshInstance3D" type="MeshInstance3D" parent="."] mesh = SubResource("BoxMesh_7nbii") [node name="MeshInstance3D2" type="MeshInstance3D" parent="."] transform = Transform3D(0.30630922, 0.54854774, 0.777991, -0.8731008, 0.48753974, 0, -0.37930152, -0.67926455, 0.6282754, -3.0227113, 0, 1.194534) mesh = SubResource("BoxMesh_7nbii") [node name="MeshInstance3D3" type="MeshInstance3D" parent="."] transform = Transform3D(0.30630922, 0.54854774, 0.777991, -0.8731008, 0.48753974, 0, -0.37930152, -0.67926455, 0.6282754, 2.3212543, 0, -3.3574667) mesh = SubResource("BoxMesh_7nbii") [node name="AnimationPlayer" type="AnimationPlayer" parent="."] libraries = { &"": SubResource("AnimationLibrary_twal5") } autoplay = "test"