base level for enemies testing

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# Fly Camera Addon for Godot 4
A camera addon for flying around scenes at runtime, which can be handy during the prototyping phase of a project, for example.
The camera is easy to use. You can just drop it in a scene, and run the game.
Optionally you can also tweek the camera node settings in the inspector (speed, mouse sensitivity, etc).
By default the camera uses `WASD` keys for movement, `Shift` to move faster, `Ctrl` to move slower,
and `Right Mouse Button` to activate/deactivate the camera's mouse controls.
Please refer to the documentation for more information.