--- tags: - prince2 - company relates-to: "[[Starting my own game company]]" note: literature --- # Definition [[Project management]] method Can be used on any project of any size # Features - [[Continued business justification]] - the WHY of the business and long term value - [[Defined organisation structure]] - Ownership of people so they know what is expected of them - [[Product-based planning]] - product-first, good descriptions and breakdown structure - [[Stage]] - divide the project into manageable phases - Tailorable # Project variables Six aspects of [[Project performance|project performance]]: - *Time* - when will the project be finished ? - *Cost* - what is the cost and the return of investment - *Quality* - usable software that passes quality checks and is usable - *Scope* - the scope must be clear for all stakeholder through the [[PPD]] - *Benefits* - benefits must be known, agreed upon and measurable - *Risk* - risk must be manageable # Project definition A project is a temporary organization that is created for the purpose of delivering one or more business products according to an agreed business case. - The word organization refers to the project team (people involved in the project) - The word temporary refers to the fact that each project as a definite start and end date. - The business case includes: reasons for the project, expected benefits, costs and time # Core principles ## [[Continued business justification]] The project must have a business case that shows that the project is value for money, i.e. there must be a reason to start and continue the project with a clear return on investment. > “Does the project have business justification?” = “Does the project have a valid business case?” The [[Business case document|business case document]] should feature: - full business case - why the project should be done - costs - expected benefits - timescales It should be checked regularly at least at each [[Stage|stage]] of the project. ## [[Learn from experience]] A project should learn from the experience of previous projects and it is the responsiblity of everyone involved to do so. Projects are unique and therefore always bring something new and valuable for others to learn from. `Learn from experience` should cover the whole length of the project. All lessons should be documented, passed on and made available to other and future projects. ## [[Defined roles and responsibilities]] People need to know what is expected from them and what they can expect from others. --- # References - https://prince2.wiki/extras/what-is-prince2/