## Client - Install Powershell 7.x.x and change `.ps1` default program to it - Install Gitnuro - setup .uproject file to have tests plugin and following plugin ``` { "Name": "VisualStudioTools", "Enabled": false, "MarketplaceURL": "com.epicgames.launcher://ue/marketplace/product/362651520df94e4fa65492dbcba44ae2", "SupportedTargetPlatforms": [ "Win64" ] } ``` - Change .build.cs to contain ``` if (Target.bBuildEditor) { PrivateDependencyModuleNames.AddRange(new string[] { "UnrealEd", "AutomationDriver", "AITestSuite" }); } ``` ## Server - setup volumes into separate containers for git and gitea OR copy environment using json - Install git 2.x.x ``` rpm -U http://opensource.wandisco.com/centos/7/git/x86_64/wandisco-git-release-7-2.noarch.rpm && yum install -y git ``` - `git clone https://git.game-dev.space/minimata/game-dev-space.git` - move bash, compose and .env files to the `application` folder - move service file to /etc/systemd/system directory - authenticate docker to ghcr.io `echo | docker login ghcr.io -u Minimata --password-stdin`