## Questions - That opening was open a few months ago, then it closed and opened again now. Did the previous employee leave ? Is so, why ? - Is there funding fore the project, or publishers interested ? - Is the studio engaged in discussions with the community through the Game Hub or the SGDA or other ways like that ? - Why redo the netcode of Unreal Engine ? - is matching AAA scope really the goal ? - why such a large scope ? Why not smaller, offline games, build a protfolio and an IP through that and focus on the big MMO thereafter ? - 15 people ? - 16 hours a week - weekly meetings saturday evening on jdiscord - 2 week integration phase - 3 programmers and one on the UI (around 4 people) -> what experience they have ? - Support by the canton of Lucern - MVP by December