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c1c37e4960
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# Best entertainment
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# Entertainment
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## Nominees
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- herdling
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- **herdling Présenté par Alexis**
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- wandering village
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- henry half-head
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- time flies
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- projected dreams
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## Lauréat
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Herdling
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Présenté par Alexis
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# Serious
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## Nominees
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tous
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## Lauréat
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Danger in Pompeii
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Présenté par Coline
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**Danger in Pompeii Présenté par Coline**
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# Student
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## Nominees
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- Ruby
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- Domain of Hallucination
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- Pale Abyss
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- **Pale Abyss Présenté par Robin**
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- Eternal Echoes
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- Vulcard
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## Lauréat
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Pale Abyss
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Présenté par Robin
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# Anticipated
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## Nominees
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- dungeon clawler
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- slot machine gun
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- **slot machine gun Présenté par Qui**
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- unrailed 2
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- nocturnal 2
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- primordial empire
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## Lauréat
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Slot Machine Gun
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Présenté par Qui
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# Excellence award - prix du jury
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Primordial Empire
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Présenté par Céline
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**Primordial Empire Présenté par Céline**
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5
09 - Gamedev/pitchdecks/Nightrein like.md
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5
09 - Gamedev/pitchdecks/Nightrein like.md
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Single map
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Restricting map access as time goes on, had to build a route and time management to make a build (stat based)
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Get more dashes like you get more estus in Nightrein (have to navigate to certain places)
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3
09 - Gamedev/pitchdecks/Pure platforming powerplay.md
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3
09 - Gamedev/pitchdecks/Pure platforming powerplay.md
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Time attack / speedrunning platforming
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Mirror's edge single levels
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7
09 - Gamedev/pitchdecks/Survivor-like.md
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7
09 - Gamedev/pitchdecks/Survivor-like.md
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Get automated and manual damage
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boosts based on locomotion
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upgrades / life around the single map
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Megabonk
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2
09 - Gamedev/pitchdecks/Tower defense.md
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2
09 - Gamedev/pitchdecks/Tower defense.md
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Kinda survivor like but most of the damage comes from the base, which is in itself the level you have to navigate
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5
09 - Gamedev/pitchdecks/Traditional roguelike.md
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5
09 - Gamedev/pitchdecks/Traditional roguelike.md
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Semi-generated rooms
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Selection of upgrades that change means of locomotion and damage
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Hades, Mullet Madjack
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