diff --git a/07 - GameDevSpace/Processes/Things to do for it to work.md b/07 - GameDevSpace/Processes/Things to do for it to work.md index d9c5d4e..292d127 100644 --- a/07 - GameDevSpace/Processes/Things to do for it to work.md +++ b/07 - GameDevSpace/Processes/Things to do for it to work.md @@ -16,7 +16,6 @@ } ``` - Change .build.cs to contain - ``` if (Target.bBuildEditor) { @@ -24,6 +23,18 @@ if (Target.bBuildEditor) } ``` +### Godot related +- Make sure to have the MONO version of the engine (version 4.2.2 or above) +- create `export_presets.cfg` at the root of res:// and make sure it's out of `.gitignore` + +#### GUT +- Install GUT and activate the plugin +- create a `.gutconfig.json` at the root of res://, make it point at the right directory and make it exit on success and failure + +#### GdUnit +- Install GdUnit4 and activate the plugin + + ## Server ### Setup infrastructure