diff --git a/09 - Gamedev/Axiosys interview.md b/09 - Gamedev/Axiosys interview.md index 29265cd..ed07e5d 100644 --- a/09 - Gamedev/Axiosys interview.md +++ b/09 - Gamedev/Axiosys interview.md @@ -8,3 +8,9 @@ - is matching AAA scope really the goal ? - why such a large scope ? Why not smaller, offline games, build a protfolio and an IP through that and focus on the big MMO thereafter ? +- 15 people ? +- 16 hours a week +- weekly meetings saturday evening on jdiscord +- 2 week integration phase +- 3 programmers and one on the UI (around 4 people) -> what experience they have ? +