diff --git a/07 - GameDevSpace/Processes/Git CICD.md b/07 - GameDevSpace/Processes/Git CICD.md index de47d52..72ed06b 100644 --- a/07 - GameDevSpace/Processes/Git CICD.md +++ b/07 - GameDevSpace/Processes/Git CICD.md @@ -32,10 +32,10 @@ In a trunk based game development environment, here's a list of the basic action - AUTO: build the game, run the game (null hypothesis test) - AUTO: run basic tests (unit/functional), any test that can be done quickly in a matter of minutes max. - AUTO: on success, create a PR. -- AUTO: labelling: feat, fix, chore, docs, code-review. If labeled as code-review, let it sit. +- AUTO: labelling with `feat`, `fix`, `chore`, `docs`, `code-review`. If labeled as `code-review`, let it sit. - AUTO: otherwise, merge to `main` and delete current branch ### CD -- AUTO: merging a PR on `main` bumps +- AUTO: if the merge is --- # References \ No newline at end of file