diff --git a/07 - GameDevSpace/Processes/Git CICD.md b/07 - GameDevSpace/Processes/Git CICD.md index 8e8a159..a68b59f 100644 --- a/07 - GameDevSpace/Processes/Git CICD.md +++ b/07 - GameDevSpace/Processes/Git CICD.md @@ -32,10 +32,13 @@ In a trunk based game development environment, here's a list of the basic action - AUTO: build the game, run the game (null hypothesis test) - AUTO: run basic tests (unit/functional), any test that can be done quickly in a matter of minutes max. - AUTO: on success, create a PR. -- AUTO: labelling with `feat`, `fix`, `chore`, `code-review`. If labeled as `code-review`, let it sit. +- AUTO: labelling with `feat`, `fix`, `chore`, optionally `code-review`. If labelled as `code-review`, let it sit. - AUTO: otherwise, merge to `main` and delete current branch ### CD -- AUTO: if the merge is +- AUTO: on PR merge, if the PR is `feat`, bump the minor version tag. if the PR is `fix` or `chore`, bump the patch version. +- AUTO: build, cook, stage, package and archive the game +- AUTO: run tests on build (acceptance, stress) +- AUTO: on success upload the result to a running build release --- # References \ No newline at end of file