
## Questions

- That opening was open a few months ago, then it closed and opened again now. Did the previous employee leave ? Is so, why ?
- Is there funding fore the project, or publishers interested ?
- Is the studio engaged in discussions with the community through the Game Hub or the SGDA or other ways like that ?
- Why redo the netcode of Unreal Engine ?
- is matching AAA scope really the goal ?
- why such a large scope ? Why not smaller, offline games, build a protfolio and an IP through that and focus on the big MMO thereafter ?

- 15 people ?
- 16 hours a week
- weekly meetings saturday evening on jdiscord
- 2 week integration phase
- 3 programmers and one on the UI (around 4 people) ->  what experience they have ?
- Support by the canton of Lucern
- MVP by December

