Files
MovementTests/scenes/components/health/CHealthbar.cs
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complete project reorganization
2026-02-04 11:20:00 +01:00

15 lines
337 B
C#

using Godot;
using System;
[GlobalClass, Icon("res://assets/ui/IconGodotNode/node_3D/icon_heart.png")]
public partial class CHealthbar : Sprite3D
{
private Healthbar _healthbar;
public Healthbar Healthbar => _healthbar;
public override void _Ready()
{
_healthbar = GetNode<Healthbar>("%Healthbar");
}
}