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MovementTests/maps/city.tscn
Minimata e39620ce52
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2025-10-15 13:57:44 +02:00

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[gd_scene load_steps=13 format=3 uid="uid://dmkw8cmalm5k"]
[ext_resource type="PackedScene" uid="uid://bei4nhkf8lwdo" path="res://player_controller/PlayerController.tscn" id="1_2vsi6"]
[ext_resource type="Texture2D" uid="uid://ca4kkq3w8cd4n" path="res://assets/sky/sky_15_2k.png" id="2_ruo5i"]
[ext_resource type="PackedScene" uid="uid://dkr80d2pi0d41" path="res://addons/guide/debugger/guide_debugger.tscn" id="2_uet8a"]
[ext_resource type="Texture2D" uid="uid://7kcmi16gedd0" path="res://assets/LD-0001.png" id="3_ruo5i"]
[ext_resource type="PackedScene" uid="uid://dip6cce5gtwi8" path="res://assets/greyboxing/guard_tower.tscn" id="11_wctvs"]
[ext_resource type="PackedScene" uid="uid://c066hc7yu36wx" path="res://assets/water/water.tscn" id="12_i2xii"]
[sub_resource type="PanoramaSkyMaterial" id="PanoramaSkyMaterial_feb1n"]
panorama = ExtResource("2_ruo5i")
[sub_resource type="Sky" id="Sky_h2yge"]
sky_material = SubResource("PanoramaSkyMaterial_feb1n")
[sub_resource type="Environment" id="Environment_1bvp3"]
background_mode = 2
sky = SubResource("Sky_h2yge")
ambient_light_source = 3
reflected_light_source = 2
tonemap_mode = 4
ssao_enabled = true
ssil_enabled = true
sdfgi_use_occlusion = true
fog_light_energy = 0.0
volumetric_fog_enabled = true
volumetric_fog_density = 0.005
volumetric_fog_albedo = Color(0.66990036, 0.47894412, 0.44653797, 1)
volumetric_fog_emission = Color(1, 1, 1, 1)
volumetric_fog_emission_energy = 0.1
volumetric_fog_length = 200.0
[sub_resource type="FastNoiseLite" id="FastNoiseLite_wxle6"]
seed = 22
frequency = 1.0
[sub_resource type="NoiseTexture3D" id="NoiseTexture3D_pxgdh"]
noise = SubResource("FastNoiseLite_wxle6")
[sub_resource type="FogMaterial" id="FogMaterial_ukfuy"]
density = 0.3
height_falloff = 0.07596937
edge_fade = 6.625852
density_texture = SubResource("NoiseTexture3D_pxgdh")
[node name="Main" type="Node3D"]
[node name="Player" parent="." instance=ExtResource("1_2vsi6")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -9.21207, 64.344444, -41.363285)
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_1bvp3")
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
transform = Transform3D(-0.78043425, 0.15240018, 0.60637933, 0.17673612, -0.8765135, 0.44775894, 0.5997381, 0.4566158, 0.6571267, 0, 0, 0)
light_color = Color(0.9999997, 0.92698854, 0.88834643, 1)
light_energy = 5.0
shadow_enabled = true
shadow_opacity = 0.95
shadow_blur = 2.435
[node name="DebugLayer" type="CanvasLayer" parent="."]
[node name="GuideDebugger" parent="DebugLayer" instance=ExtResource("2_uet8a")]
visible = false
[node name="Map" type="Sprite3D" parent="."]
transform = Transform3D(-3.278354e-07, -7.5, -3.278354e-08, 0, -3.278354e-07, 0.75, -7.5, 3.278354e-07, 1.4330142e-15, 7.1878185, 8.602432, -175.5159)
visible = false
texture = ExtResource("3_ruo5i")
[node name="Guard tower" parent="." instance=ExtResource("11_wctvs")]
transform = Transform3D(0.09033705, 0, 0.99591124, 0, 1, 0, -0.99591124, 0, 0.09033705, -4.6100636, 1.5, 0.5658741)
[node name="Water" parent="." instance=ExtResource("12_i2xii")]
transform = Transform3D(10000, 0, 0, 0, 1, 0, 0, 0, 10000, 0, 4.03932, -186.25941)
[node name="FogVolume" type="FogVolume" parent="."]
transform = Transform3D(500, 0, 0, 0, 200, 0, 0, 0, 500, 0, 0, 0)
material = SubResource("FogMaterial_ukfuy")