15 lines
275 B
C#
15 lines
275 B
C#
using Godot;
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using System;
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[GlobalClass]
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public partial class CHealthbar : Sprite3D
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{
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private Healthbar _healthbar;
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public Healthbar Healthbar => _healthbar;
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public override void _Ready()
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{
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_healthbar = GetNode<Healthbar>("%Healthbar");
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}
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}
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