28 lines
707 B
GDScript
28 lines
707 B
GDScript
@tool
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class_name GUIDEInputTouchAxis2D
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extends GUIDEInputTouchAxisBase
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func _apply_value(value:Vector2):
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_value = Vector3(value.x, value.y, 0)
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func is_same_as(other:GUIDEInput):
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return other is GUIDEInputTouchAxis2D and \
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other.finger_count == finger_count and \
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other.finger_index == finger_index
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func _to_string():
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return "(GUIDEInputTouchAxis2D finger_count=" + str(finger_count) + \
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" finger_index=" + str(finger_index) +")"
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func _editor_name() -> String:
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return "Touch Axis2D"
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func _editor_description() -> String:
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return "2D relative movement of a touching finger."
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func _native_value_type() -> GUIDEAction.GUIDEActionValueType:
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return GUIDEAction.GUIDEActionValueType.AXIS_2D
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