Files
MovementTests/addons/gdUnit4/bin/GdUnitCmdTool.gd
Minimata c28d97de2d
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setting up GDUnit
2026-01-25 18:19:26 +01:00

22 lines
546 B
GDScript

#!/usr/bin/env -S godot -s
extends SceneTree
var _cli_runner: GdUnitTestCIRunner
func _initialize() -> void:
DisplayServer.window_set_mode(DisplayServer.WINDOW_MODE_MINIMIZED)
_cli_runner = GdUnitTestCIRunner.new()
root.add_child(_cli_runner)
# do not use print statements on _finalize it results in random crashes
func _finalize() -> void:
queue_delete(_cli_runner)
if OS.is_stdout_verbose():
prints("Finallize ..")
prints("-Orphan nodes report-----------------------")
Window.print_orphan_nodes()
prints("Finallize .. done")