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MovementTests/addons/forge/resources/statescript/resolvers/VectorComponentResolverResource.cs
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update forge
2026-05-17 00:06:44 +02:00

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869 B
C#

// Copyright © Gamesmiths Guild.
using Gamesmiths.Forge.Godot.Resources.Statescript.Resolvers.Bases;
using Gamesmiths.Forge.Statescript;
using Gamesmiths.Forge.Statescript.Properties;
using Godot;
namespace Gamesmiths.Forge.Godot.Resources.Statescript.Resolvers;
[Tool]
[GlobalClass]
public partial class VectorComponentResolverResource : UnaryNestedResolverResourceBase
{
[Export]
public StatescriptVariableType OperandType { get; set; } = StatescriptVariableType.Vector3;
[Export]
public VectorComponent Component { get; set; } = VectorComponent.X;
public override string ResolverTypeId => "VectorComponent";
protected override string PropertyNamePrefix => "__vectorcomponent";
protected override IPropertyResolver CreateResolver(IPropertyResolver operandResolver, Graph graph)
{
return new VectorComponentResolver(operandResolver, Component);
}
}