29 lines
869 B
C#
29 lines
869 B
C#
// Copyright © Gamesmiths Guild.
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using Gamesmiths.Forge.Godot.Resources.Statescript.Resolvers.Bases;
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using Gamesmiths.Forge.Statescript;
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using Gamesmiths.Forge.Statescript.Properties;
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using Godot;
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namespace Gamesmiths.Forge.Godot.Resources.Statescript.Resolvers;
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[Tool]
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[GlobalClass]
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public partial class VectorComponentResolverResource : UnaryNestedResolverResourceBase
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{
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[Export]
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public StatescriptVariableType OperandType { get; set; } = StatescriptVariableType.Vector3;
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[Export]
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public VectorComponent Component { get; set; } = VectorComponent.X;
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public override string ResolverTypeId => "VectorComponent";
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protected override string PropertyNamePrefix => "__vectorcomponent";
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protected override IPropertyResolver CreateResolver(IPropertyResolver operandResolver, Graph graph)
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{
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return new VectorComponentResolver(operandResolver, Component);
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}
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}
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