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MovementTests/menus/scenes/overlaid_menus/pause_menu.gd
Minimata 263990b086
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2026-02-25 10:27:28 +01:00

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GDScript

extends PauseMenu
@export var level_selection_menu: PackedScene = preload("uid://fybssggvts5q")
func _on_select_level_pressed() -> void:
var menu: LevelSelectMenu = level_selection_menu.instantiate()
menu.level_selected.connect(_on_level_selected)
add_child(menu)
func _on_level_selected() -> void:
close()