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MovementTests/interfaces/IMoveable.cs
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removing broken ABC and refactoring enemy movement
2026-01-17 19:55:51 +01:00

15 lines
316 B
C#

using Godot;
namespace Movementtests.interfaces;
public record MovementInputs(
Vector3 Velocity = default,
Vector3 TargetLocation = default,
bool isOnFloor = false,
Vector3 gravity = default,
double delta = 0);
public interface IMoveable
{
Vector3 ComputeVelocity(MovementInputs inputs);
}