48 lines
1.6 KiB
C#
48 lines
1.6 KiB
C#
// Copyright © Gamesmiths Guild.
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#if TOOLS
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using System;
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using Gamesmiths.Forge.Godot.Editor.Statescript.Resolvers.Bases;
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using Gamesmiths.Forge.Godot.Resources.Statescript.Resolvers;
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using Godot;
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using ForgeVariant128 = Gamesmiths.Forge.Statescript.Variant128;
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using SysVector2 = System.Numerics.Vector2;
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using SysVector3 = System.Numerics.Vector3;
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using SysVector4 = System.Numerics.Vector4;
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namespace Gamesmiths.Forge.Godot.Editor.Statescript.Resolvers;
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[Tool]
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internal sealed partial class ClampMagnitudeResolverEditor
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: AsymmetricBinaryNestedResolverEditorBase<ClampMagnitudeResolverResource>
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{
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public override string DisplayName => "Clamp Magnitude";
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public override string ResolverTypeId => "ClampMagnitude";
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protected override Type[] LeftFactoryExpectedTypes => [typeof(SysVector2), typeof(SysVector3), typeof(SysVector4)];
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protected override Type[] RightFactoryExpectedTypes => ResolverEditorCompatibility.FloatOperandExpectedTypes;
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protected override Type LeftNestedExpectedType => typeof(ForgeVariant128);
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protected override Type RightNestedExpectedType => typeof(float);
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protected override string LeftTitle => "Value:";
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protected override string RightTitle => "Max Length:";
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public override bool IsCompatibleWith(Type expectedType)
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{
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return expectedType == typeof(ForgeVariant128) || ResolverEditorCompatibility.IsVectorType(expectedType);
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}
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protected override Type[] GetLeftFactoryExpectedTypes(Type expectedType)
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{
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return expectedType == typeof(ForgeVariant128)
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? [typeof(SysVector2), typeof(SysVector3), typeof(SysVector4)]
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: [expectedType];
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}
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}
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#endif
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