Files
MovementTests/managers/Wave/SingleWave.cs

13 lines
322 B
C#

using System.Collections.Generic;
using Godot;
namespace Movementtests.managers;
[GlobalClass]
public partial class SingleWave(EnemyDescription[] enemies) : Resource
{
[Export] public Godot.Collections.Dictionary<EnemyDescription, int> EnemiesToSpawn { get; set; } = [];
public SingleWave() : this([]) {}
}