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MovementTests/addons/forge/resources/statescript/resolvers/QuaternionFromYawPitchRollResolverResource.cs
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update forge
2026-05-17 00:06:44 +02:00

30 lines
1.0 KiB
C#

// Copyright © Gamesmiths Guild.
using Gamesmiths.Forge.Godot.Resources.Statescript.Resolvers.Bases;
using Gamesmiths.Forge.Statescript;
using Gamesmiths.Forge.Statescript.Properties;
using Godot;
namespace Gamesmiths.Forge.Godot.Resources.Statescript.Resolvers;
[Tool]
[GlobalClass]
public partial class QuaternionFromYawPitchRollResolverResource : TernaryNestedResolverResourceBase
{
public override string ResolverTypeId => "QuaternionFromYawPitchRoll";
protected override string PropertyNamePrefix => "__quatypr";
protected override IPropertyResolver CreateResolver(
IPropertyResolver firstResolver,
IPropertyResolver secondResolver,
IPropertyResolver thirdResolver,
Graph graph)
{
firstResolver = AdaptResolverForExpectedType(firstResolver, typeof(float));
secondResolver = AdaptResolverForExpectedType(secondResolver, typeof(float));
thirdResolver = AdaptResolverForExpectedType(thirdResolver, typeof(float));
return new QuaternionFromYawPitchRollResolver(firstResolver, secondResolver, thirdResolver);
}
}