Files
MovementTests/.gitea/workflows/main.yaml
Minimata 8a552f7993
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Create tag and build when new code gets to main / BumpTag (push) Successful in 23s
Create tag and build when new code gets to main / Test (push) Successful in 6m0s
Create tag and build when new code gets to main / Export (push) Successful in 7m58s
#minor CI FIXED
2026-01-28 18:28:40 +01:00

117 lines
3.2 KiB
YAML

name: Create tag and build when new code gets to main
run-name: Create tag and build when new code gets to main
on:
push:
branches:
- main
tags-ignore:
- "**"
env:
GODOT_VERSION: 4.6
GAME_NAME: MovementTests
ITCHIO_USERNAME: Minimata
ITCHIO_GAMEID: MovementTests
jobs:
BumpTag:
runs-on: ubuntu-latest
outputs:
tag_name: ${{ steps.bump-tag.outputs.new_tag }}
steps:
- name: Check out repository code
uses: actions/checkout@v4
with:
token: ${{ secrets.TOKEN }}
lfs: false
- name: Remove buggy pre-push hook
run: |
rm -f .git/hooks/pre-push
- name: Bump version and push tag
id: bump-tag
uses: anothrNick/github-tag-action@v1
env:
GITHUB_TOKEN: ${{ secrets.TOKEN }}
GIT_API_TAGGING: false
WITH_V: true
PRERELEASE: false
INITIAL_VERSION: 0.1.0
DEFAULT_BUMP: patch
Test:
runs-on: godot
# env:
# RUNNER_TOOL_CACHE: /toolcache # Runner Tool Cache
steps:
- name: Checkout with LFS
uses: https://git.game-dev.space/minimata/checkout-with-lfs.git@main
- name: Run tests
uses: godot-gdunit-labs/gdUnit4-action@v1
with:
godot-version: ${GODOT_VERSION}
godot-net: true
godot-force-mono: true
dotnet-version: 'net9.0'
paths: |
res://tests/
timeout: 1
publish-report: false
upload-report: false
- name: Upload test report
uses: actions/upload-artifact@v3-node20
with:
name: Test Report
path: ${{ github.workspace }}/reports/test-result.html
Export:
runs-on: godot
needs:
- BumpTag
steps:
- name: Checkout with LFS
uses: https://git.game-dev.space/minimata/checkout-with-lfs.git@main
- name: Setup Godot
id: setup-godot
uses: https://git.game-dev.space/minimata/setup-godot.git@main
with:
godot-version: '4.6'
dotnet-version: 'net9.0'
- name: Remove GDUnit addon
run: |
rm -rf ${{ gitea.workspace }}/addons/gdUnit4
- name: Build Windows
run: |
mkdir -v -p build/windows
${{ steps.setup-godot.outputs.godot_bin }} --headless --verbose --export-release "Windows Desktop" build/windows/${{ env.GAME_NAME }}.exe
zip -r Windows.zip build/windows
- name: Setup Butler
shell: bash
env:
BUTLER_API_KEY: ${{ secrets.BUTLER_TOKEN }}
run: |
mkdir ./tools 2>/dev/null || true
pushd tools
curl -sSLfo ./butler.zip "https://broth.itch.zone/butler/linux-amd64/LATEST/archive/default"
unzip butler.zip
chmod +x ./butler
popd
./tools/butler -V
- name: Upload to itch.io
shell: bash
env:
BUTLER_API_KEY: ${{ secrets.BUTLER_TOKEN }}
run: |
versionArgument="--userversion ${{ needs.BumpTag.outputs.tag_name }}"
./tools/butler push \
"Windows.zip" \
${{ env.ITCHIO_USERNAME }}/${{ env.ITCHIO_GAMEID }}:windows ${versionArgument}