14 lines
368 B
C#
14 lines
368 B
C#
using Godot;
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using Movementtests.scenes.components.knockback;
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namespace Movementtests.interfaces;
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public record KnockbackRecord(Vector3 Direction, float ForceMultiplier = 1.0f);
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public interface IKnockbackable
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{
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[Export] RKnockback? RKnockback { get; set;}
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public void RegisterKnockback(KnockbackRecord record);
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public Vector3 ComputeKnockback();
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} |