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MovementTests/systems/weapon/weapon_tuto.tres
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[gd_resource type="CylinderMesh" format=3 uid="uid://bhkbwvuft1bpg"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_f5qr4"]
z_clip_scale = 0.9
fov_override = 70.0
[resource]
material = SubResource("StandardMaterial3D_f5qr4")
top_radius = 0.0
bottom_radius = 0.05
height = 1.0