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MovementTests/player_controller/resources/player_normal_damage_mod.tres
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implemented player health, knockback, invicibility frames and hitstop
2026-01-20 12:05:31 +01:00

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[gd_resource type="Resource" script_class="RDamageModifier" load_steps=2 format=3 uid="uid://dyru7mxo121w6"]
[ext_resource type="Script" uid="uid://b6y3ugfydvch0" path="res://components/damage/RDamageModifier.cs" id="1_7i47t"]
[resource]
script = ExtResource("1_7i47t")
metadata/_custom_type_script = "uid://b6y3ugfydvch0"