This website requires JavaScript.
Explore
Help
Register
Sign In
minimata
/
MovementTests
Watch
1
Star
0
Fork
0
You've already forked MovementTests
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
Wiki
Activity
Files
150e007b221cad02a5b6a5c23724bb30662136f2
MovementTests
/
forge
/
abilities
History
Minimata
150e007b22
All checks were successful
Create tag and build when new code gets to main / BumpTag (push)
Successful in 26s
Details
Create tag and build when new code gets to main / Export (push)
Successful in 5m9s
Details
basic projectiles
2026-05-07 14:53:30 +02:00
..
ForgeEffectApplicationBehavior.cs
cleanup and changed empowered action cost
2026-04-18 09:28:21 +02:00
ForgeEffectApplicationBehavior.cs.uid
Moved the exploding sword forge object from the code only hardcoded stuff to the resource based stuff
2026-04-04 12:06:48 +02:00
ForgeExplodingSwordBehavior.cs
made explosion forge compliant
2026-05-05 10:55:12 +02:00
ForgeExplodingSwordBehavior.cs.uid
Moved the exploding sword forge object from the code only hardcoded stuff to the resource based stuff
2026-04-04 12:06:48 +02:00
ForgeInstantEndBehavior.cs
fixed inventory + using Sync bindings
2026-05-04 10:19:00 +02:00
ForgeInstantEndBehavior.cs.uid
Added rider plugin and turned Empowered Action into a forge-resources-managed ability
2026-04-03 15:33:46 +02:00
ForgeManualCancelHitBehavior.cs
fixed a few issues
2026-05-06 16:25:56 +02:00
ForgeManualCancelHitBehavior.cs.uid
fixed a few issues
2026-05-06 16:25:56 +02:00
ForgeSimpleHitBehavior.cs
fixed a few issues
2026-05-06 16:25:56 +02:00
ForgeSimpleHitBehavior.cs.uid
forge friendlier health and damage management
2026-04-28 11:22:24 +02:00
ForgeSpawnProjectileBehavior.cs
basic projectiles
2026-05-07 14:53:30 +02:00
ForgeSpawnProjectileBehavior.cs.uid
basic projectiles
2026-05-07 14:53:30 +02:00