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2025-05-27 19:20:46 +02:00

13 lines
382 B
GDScript

## This is the player script. Note how we can use the same script for both
## players, by just injecting different actions into them. No needs to check
## which player input we should consume.
extends Node2D
@export var speed:float = 150
@export var move_action:GUIDEAction
func _process(delta:float) -> void:
position += move_action.value_axis_2d.normalized() * speed * delta