22 lines
635 B
GDScript
22 lines
635 B
GDScript
@tool
|
|
## A trigger that activates when the input is released down. Will only emit a
|
|
## trigger event once.
|
|
class_name GUIDETriggerReleased
|
|
extends GUIDETrigger
|
|
|
|
|
|
func _update_state(input:Vector3, delta:float, value_type:GUIDEAction.GUIDEActionValueType) -> GUIDETriggerState:
|
|
if not _is_actuated(input, value_type):
|
|
if _is_actuated(_last_value, value_type):
|
|
return GUIDETriggerState.TRIGGERED
|
|
|
|
return GUIDETriggerState.NONE
|
|
|
|
|
|
func _editor_name() -> String:
|
|
return "Released"
|
|
|
|
|
|
func _editor_description() -> String:
|
|
return "Fires once, when the input goes from actuated to not actuated. The opposite of the Pressed trigger."
|