21 lines
718 B
GDScript
21 lines
718 B
GDScript
## Fires, when the input exceeds the actuation threshold. This is
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## the default trigger when no trigger is specified.
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@tool
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class_name GUIDETriggerDown
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extends GUIDETrigger
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func _update_state(input:Vector3, delta:float, value_type:GUIDEAction.GUIDEActionValueType) -> GUIDETriggerState:
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# if the input is actuated, then the trigger is triggered.
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if _is_actuated(input, value_type):
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return GUIDETriggerState.TRIGGERED
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# otherwise, the trigger is not triggered.
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return GUIDETriggerState.NONE
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func _editor_name() -> String:
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return "Down"
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func _editor_description() -> String:
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return "Fires, when the input exceeds the actuation threshold. This is\n" +\
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"the default trigger when no trigger is specified."
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