[gd_scene load_steps=13 format=3 uid="uid://dmkw8cmalm5k"] [ext_resource type="PackedScene" uid="uid://bei4nhkf8lwdo" path="res://player_controller/PlayerController.tscn" id="1_2vsi6"] [ext_resource type="Texture2D" uid="uid://ca4kkq3w8cd4n" path="res://assets/sky/sky_15_2k.png" id="2_ruo5i"] [ext_resource type="PackedScene" uid="uid://dkr80d2pi0d41" path="res://addons/guide/debugger/guide_debugger.tscn" id="2_uet8a"] [ext_resource type="Texture2D" uid="uid://7kcmi16gedd0" path="res://assets/LD-0001.png" id="3_ruo5i"] [ext_resource type="PackedScene" uid="uid://dip6cce5gtwi8" path="res://assets/greyboxing/guard_tower.tscn" id="11_wctvs"] [ext_resource type="PackedScene" uid="uid://c066hc7yu36wx" path="res://assets/water/water.tscn" id="12_i2xii"] [sub_resource type="PanoramaSkyMaterial" id="PanoramaSkyMaterial_feb1n"] panorama = ExtResource("2_ruo5i") [sub_resource type="Sky" id="Sky_h2yge"] sky_material = SubResource("PanoramaSkyMaterial_feb1n") [sub_resource type="Environment" id="Environment_1bvp3"] background_mode = 2 sky = SubResource("Sky_h2yge") ambient_light_source = 3 reflected_light_source = 2 tonemap_mode = 4 ssao_enabled = true ssil_enabled = true sdfgi_use_occlusion = true fog_light_energy = 0.0 volumetric_fog_enabled = true volumetric_fog_density = 0.0 volumetric_fog_emission = Color(1, 1, 1, 1) volumetric_fog_emission_energy = 0.1 volumetric_fog_length = 200.0 [sub_resource type="FastNoiseLite" id="FastNoiseLite_wxle6"] seed = 22 frequency = 1.0 [sub_resource type="NoiseTexture3D" id="NoiseTexture3D_pxgdh"] noise = SubResource("FastNoiseLite_wxle6") [sub_resource type="FogMaterial" id="FogMaterial_ukfuy"] density = 0.3 height_falloff = 0.07596937 edge_fade = 6.625852 density_texture = SubResource("NoiseTexture3D_pxgdh") [node name="Main" type="Node3D"] [node name="Player" parent="." instance=ExtResource("1_2vsi6")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -9.21207, 64.344444, -41.363285) [node name="WorldEnvironment" type="WorldEnvironment" parent="."] environment = SubResource("Environment_1bvp3") [node name="DirectionalLight3D" type="DirectionalLight3D" parent="."] transform = Transform3D(-0.78043425, 0.15240018, 0.60637933, 0.17673612, -0.8765135, 0.44775894, 0.5997381, 0.4566158, 0.6571267, 0, 0, 0) light_color = Color(0.99999934, 0.76777613, 0.6549227, 1) light_energy = 5.0 shadow_enabled = true shadow_opacity = 0.95 shadow_blur = 2.435 [node name="DebugLayer" type="CanvasLayer" parent="."] [node name="GuideDebugger" parent="DebugLayer" instance=ExtResource("2_uet8a")] visible = false [node name="Map" type="Sprite3D" parent="."] transform = Transform3D(-3.278354e-07, -7.5, -3.278354e-08, 0, -3.278354e-07, 0.75, -7.5, 3.278354e-07, 1.4330142e-15, 7.1878185, 8.602432, -175.5159) visible = false texture = ExtResource("3_ruo5i") [node name="Guard tower" parent="." instance=ExtResource("11_wctvs")] transform = Transform3D(0.09033705, 0, 0.99591124, 0, 1, 0, -0.99591124, 0, 0.09033705, -4.6100636, 1.5, 0.5658741) [node name="Water" parent="." instance=ExtResource("12_i2xii")] transform = Transform3D(10000, 0, 0, 0, 1, 0, 0, 0, 10000, 0, 4.03932, -186.25941) [node name="FogVolume" type="FogVolume" parent="."] transform = Transform3D(500, 0, 0, 0, 200, 0, 0, 0, 500, 0, 0, 0) material = SubResource("FogMaterial_ukfuy")