[gd_scene load_steps=5 format=3 uid="uid://cxbskue0lj2gv"] [ext_resource type="PackedScene" uid="uid://bei4nhkf8lwdo" path="res://addons/player_controller/PlayerController.tscn" id="1_ig7tw"] [sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_0xm2m"] sky_horizon_color = Color(0.662243, 0.671743, 0.686743, 1) ground_horizon_color = Color(0.662243, 0.671743, 0.686743, 1) [sub_resource type="Sky" id="Sky_h2yge"] sky_material = SubResource("ProceduralSkyMaterial_0xm2m") [sub_resource type="Environment" id="Environment_1bvp3"] background_mode = 2 sky = SubResource("Sky_h2yge") tonemap_mode = 2 glow_enabled = true [node name="Main" type="Node3D"] [node name="WorldEnvironment" type="WorldEnvironment" parent="."] environment = SubResource("Environment_1bvp3") [node name="DirectionalLight3D" type="DirectionalLight3D" parent="."] transform = Transform3D(-0.866023, -0.433016, 0.250001, 0, 0.499998, 0.866027, -0.500003, 0.749999, -0.43301, 0, 0, 0) shadow_enabled = true [node name="CSGBox3D" type="CSGBox3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.09619, -0.472656, -0.958893) use_collision = true size = Vector3(10, 1, 10) [node name="Player" parent="." instance=ExtResource("1_ig7tw")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.46733, 0.0273433, 0.0806665)