[gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://dtq8i1ka1f2pn"] [ext_resource type="Shader" uid="uid://vf7jayskpmj4" path="res://addons/player_controller/Shaders/Vignette.gdshader" id="1_pbo2j"] [resource] shader = ExtResource("1_pbo2j") shader_parameter/color = Color(2.495, 0.24, 0.375, 1) shader_parameter/multiplier = 1.0 shader_parameter/softness = 1.0