extends Label @onready var action_names := AppSettings.get_action_names() func _get_inputs_as_string() -> String: var all_inputs : String = "" var is_first : bool = true for action_name in action_names: if Input.is_action_pressed(action_name): if is_first: is_first = false all_inputs += action_name else: all_inputs += " + " + action_name return all_inputs func _process(_delta : float) -> void: if Input.is_anything_pressed(): text = _get_inputs_as_string() else: text = ""