[gd_scene load_steps=26 format=3 uid="uid://bei4nhkf8lwdo"] [ext_resource type="Script" uid="uid://bbbrf5ckydfna" path="res://player_controller/Scripts/PlayerController.cs" id="1_poq2x"] [ext_resource type="Material" uid="uid://dtq8i1ka1f2pn" path="res://player_controller/Assets/Materials/Health/CameraVignette.tres" id="2_6hee7"] [ext_resource type="Material" uid="uid://nyh5tn1yoxeu" path="res://player_controller/Assets/Materials/Health/CameraDistortion.tres" id="3_mxh1y"] [ext_resource type="Shader" uid="uid://btw6vsb6sa7sn" path="res://player_controller/Shaders/Blur.gdshader" id="4_jyscr"] [ext_resource type="Script" uid="uid://dv7v1ywmbvvcd" path="res://player_controller/Scripts/HealthSystem.cs" id="5_umw0l"] [ext_resource type="Script" uid="uid://vuq8rjq3vegn" path="res://player_controller/Scripts/Stamina.cs" id="6_lxtc4"] [ext_resource type="Script" uid="uid://cwbvxlfvmocc1" path="res://player_controller/Scripts/StairsSystem.cs" id="7_bmt5a"] [ext_resource type="Script" uid="uid://dd1yrt7eiiyf4" path="res://player_controller/Scripts/CapsuleCollider.cs" id="8_lmtjd"] [ext_resource type="PackedScene" uid="uid://wq1okogkhc5l" path="res://systems/mantle_system.tscn" id="8_qu4wy"] [ext_resource type="Script" uid="uid://bt0xv2q8iv1vn" path="res://player_controller/Scripts/Gravity.cs" id="9_lsueh"] [ext_resource type="Script" uid="uid://dwoppk8j5fxeg" path="res://player_controller/Scripts/DashSystem.cs" id="9_qu4wy"] [ext_resource type="Script" uid="uid://g8idirw62qe0" path="res://player_controller/Scripts/Bobbing.cs" id="10_7wk1w"] [ext_resource type="Script" uid="uid://c6bx47wr7fbdm" path="res://player_controller/Scripts/Mouse.cs" id="11_huhen"] [ext_resource type="Script" uid="uid://b6k73aj5povgv" path="res://player_controller/Scripts/FieldOfView.cs" id="12_m2mxi"] [ext_resource type="Script" uid="uid://bt8flen3mi28r" path="res://player_controller/Scripts/AnimationPlayer.cs" id="13_vnh4e"] [sub_resource type="CapsuleMesh" id="CapsuleMesh_xc2g5"] [sub_resource type="CapsuleShape3D" id="CapsuleShape3D_wydro"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_o1np4"] shader = ExtResource("4_jyscr") shader_parameter/limit = 0.0 shader_parameter/blur = 0.0 [sub_resource type="SphereShape3D" id="SphereShape3D_qu4wy"] [sub_resource type="SphereMesh" id="SphereMesh_qu4wy"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_v31n3"] [sub_resource type="Animation" id="Animation_vcu7l"] length = 0.001 tracks/0/type = "bezier" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Head:rotation:x") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "handle_modes": PackedInt32Array(0), "points": PackedFloat32Array(0, -0.25, 0, 0.25, 0), "times": PackedFloat32Array(0) } tracks/1/type = "bezier" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("Head:rotation:y") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "handle_modes": PackedInt32Array(0), "points": PackedFloat32Array(0, -0.25, 0, 0.25, 0), "times": PackedFloat32Array(0) } tracks/2/type = "bezier" tracks/2/imported = false tracks/2/enabled = true tracks/2/path = NodePath("Head:rotation:z") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/keys = { "handle_modes": PackedInt32Array(0), "points": PackedFloat32Array(0, -0.25, 0, 0.25, 0), "times": PackedFloat32Array(0) } [sub_resource type="Animation" id="Animation_tsmqm"] resource_name = "player_head_on_dying1" [sub_resource type="Animation" id="Animation_6iwn4"] resource_name = "players_head_on_dying" length = 8.0 step = 5.0 tracks/0/type = "bezier" tracks/0/imported = false tracks/0/enabled = false tracks/0/path = NodePath("Head:rotation:x") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "handle_modes": PackedInt32Array(0), "points": PackedFloat32Array(0, -0.25, 0, 0.25, 0), "times": PackedFloat32Array(0) } tracks/1/type = "bezier" tracks/1/imported = false tracks/1/enabled = false tracks/1/path = NodePath("Head:rotation:y") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "handle_modes": PackedInt32Array(0), "points": PackedFloat32Array(0, -0.25, 0, 0.25, 0), "times": PackedFloat32Array(0) } tracks/2/type = "bezier" tracks/2/imported = false tracks/2/enabled = true tracks/2/path = NodePath("Head:rotation:z") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/keys = { "handle_modes": PackedInt32Array(0, 0, 0, 0, 0), "points": PackedFloat32Array(0, -0.25, 0, 0.25, 0, 1.5, -0.25, 0, 0.25, 0, 1, -0.25, 0, 0.25, 0, 1.1, -0.25, 0, 0.25, 0, 1.05, -0.25, 0, 0.25, 0), "times": PackedFloat32Array(0, 0.358541, 0.995647, 2, 4.7) } [sub_resource type="AnimationLibrary" id="AnimationLibrary_vd0e2"] _data = { &"RESET": SubResource("Animation_vcu7l"), &"player_head_on_dying1": SubResource("Animation_tsmqm"), &"players_head_on_dying": SubResource("Animation_6iwn4") } [node name="Player" type="CharacterBody3D"] script = ExtResource("1_poq2x") WalkSpeed = 10.0 SprintSpeed = 15.0 ControllerSensitivity = 30.0 [node name="MeshInstance3D" type="MeshInstance3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0) mesh = SubResource("CapsuleMesh_xc2g5") [node name="CapsuleCollider" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0) shape = SubResource("CapsuleShape3D_wydro") script = ExtResource("8_lmtjd") [node name="Head" type="Node3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.68, 0) [node name="CameraSmooth" type="Node3D" parent="Head"] [node name="Camera3D" type="Camera3D" parent="Head/CameraSmooth"] transform = Transform3D(0.15, 0, 0, 0, 0.15, 0, 0, 0, 0.15, 0, 0, 0) current = true [node name="CLVignette(Layer_1)" type="CanvasLayer" parent="Head/CameraSmooth/Camera3D"] [node name="HealthVignetteRect" type="ColorRect" parent="Head/CameraSmooth/Camera3D/CLVignette(Layer_1)"] material = ExtResource("2_6hee7") anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 mouse_filter = 2 [node name="CLDistortion(Layer_2)" type="CanvasLayer" parent="Head/CameraSmooth/Camera3D"] layer = 2 [node name="HealthDistortionRect" type="ColorRect" parent="Head/CameraSmooth/Camera3D/CLDistortion(Layer_2)"] material = ExtResource("3_mxh1y") anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 mouse_filter = 2 [node name="CLBlur(Layer_2)" type="CanvasLayer" parent="Head/CameraSmooth/Camera3D"] layer = 2 [node name="BlurRect" type="ColorRect" parent="Head/CameraSmooth/Camera3D/CLBlur(Layer_2)"] material = SubResource("ShaderMaterial_o1np4") anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 mouse_filter = 2 [node name="RayCast3D" type="RayCast3D" parent="Head/CameraSmooth/Camera3D"] transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, -0.64723) visible = false [node name="HealthSystem" type="Node3D" parent="."] script = ExtResource("5_umw0l") [node name="Stamina" type="Node3D" parent="."] script = ExtResource("6_lxtc4") [node name="StairsAheadRayCast3D" type="RayCast3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, -0.828) target_position = Vector3(0, -0.55, 0) [node name="StairsBelowRayCast3D" type="RayCast3D" parent="."] target_position = Vector3(0, -0.75, 0) [node name="MantleSystem" parent="." instance=ExtResource("8_qu4wy")] [node name="DashSystem" type="Node3D" parent="."] script = ExtResource("9_qu4wy") [node name="DashCast3D" type="ShapeCast3D" parent="DashSystem"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.68, 0) shape = SubResource("SphereShape3D_qu4wy") target_position = Vector3(0, 0, -20) max_results = 1 collision_mask = 2 debug_shape_custom_color = Color(0.911631, 0.11884, 0.656218, 1) [node name="DashTarget" type="MeshInstance3D" parent="DashSystem"] mesh = SubResource("SphereMesh_qu4wy") surface_material_override/0 = SubResource("StandardMaterial3D_v31n3") [node name="MantleSystem" parent="DashSystem" instance=ExtResource("8_qu4wy")] [node name="StairsSystem" type="Node3D" parent="."] script = ExtResource("7_bmt5a") [node name="Gravity" type="Node3D" parent="."] script = ExtResource("9_lsueh") AdditionalGravityPower = 5.0 [node name="Bobbing" type="Node3D" parent="."] script = ExtResource("10_7wk1w") [node name="Mouse" type="Node3D" parent="."] script = ExtResource("11_huhen") [node name="FieldOfView" type="Node3D" parent="."] script = ExtResource("12_m2mxi") [node name="AnimationPlayer" type="AnimationPlayer" parent="."] libraries = { &"": SubResource("AnimationLibrary_vd0e2") } script = ExtResource("13_vnh4e") [node name="HeadCollisionDetectors" type="Node3D" parent="."] [node name="HeadCollisionDetector0" type="RayCast3D" parent="HeadCollisionDetectors"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.4, -0.210707) target_position = Vector3(0, 1, 0) [node name="HeadCollisionDetector1" type="RayCast3D" parent="HeadCollisionDetectors"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.4, 0.23061) target_position = Vector3(0, 1, 0) [node name="HeadCollisionDetector2" type="RayCast3D" parent="HeadCollisionDetectors"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.296, 1.4, 0) target_position = Vector3(0, 1, 0) [node name="HeadCollisionDetector3" type="RayCast3D" parent="HeadCollisionDetectors"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.296, 1.4, 0) target_position = Vector3(0, 1, 0)