[gd_scene load_steps=4 format=3 uid="uid://b8sfwmevux8s1"] [ext_resource type="PackedScene" uid="uid://cd0jbh4metflb" path="res://addons/maaacks_game_template/base/scenes/loading_screen/loading_screen.tscn" id="1_b2x1j"] [ext_resource type="Script" uid="uid://cit747gi4v6jd" path="res://menus/scenes/loading_screen/loading_screen_with_shader_caching.gd" id="2_n73ts"] [sub_resource type="QuadMesh" id="QuadMesh_klnwy"] [node name="LoadingScreen" instance=ExtResource("1_b2x1j")] script = ExtResource("2_n73ts") _spatial_shader_material_dir = "" _cache_shaders_scene = "res://menus/scenes/game_scene/game_ui.tscn" _mesh = SubResource("QuadMesh_klnwy") _matching_extensions = Array[String]([".tres", ".material", ".res"]) _ignore_subfolders = Array[String]([".", ".."]) _shader_delay_timer = 0.1 [node name="SpatialShaderTypeCaches" type="Node3D" parent="." index="2"] unique_name_in_owner = true [node name="Camera3D" type="Camera3D" parent="SpatialShaderTypeCaches" index="0"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 1.408) current = true