## Factory class providing convenient static methods to create various fuzzer instances.[br] ## ## Fuzzers is a utility class that simplifies the creation of different fuzzer types ## for testing purposes. It provides static factory methods that create pre-configured ## fuzzers with sensible defaults, making it easier to set up fuzz testing in your ## test suites without manually instantiating each fuzzer type.[br] ## ## This class acts as a central access point for all fuzzer types, improving code ## readability and reducing boilerplate in test cases.[br] ## ## @tutorial(Fuzzing Testing): https://en.wikipedia.org/wiki/Fuzzing class_name Fuzzers extends Resource ## Generates random strings with length between [param min_length] and ## [param max_length] (inclusive), using characters from [param charset]. ## See [StringFuzzer] for detailed documentation and examples. static func rand_str(min_length: int, max_length: int, charset := StringFuzzer.DEFAULT_CHARSET) -> StringFuzzer: return StringFuzzer.new(min_length, max_length, charset) ## Creates a [BoolFuzzer] for generating random boolean values.[br] ## ## See [BoolFuzzer] for detailed documentation and examples. static func boolean() -> BoolFuzzer: return BoolFuzzer.new() ## Creates an [IntFuzzer] for generating random integers within a range.[br] ## ## Generates random integers between [param from] and [param to] (inclusive) ## using [constant IntFuzzer.NORMAL] mode. ## See [IntFuzzer] for detailed documentation and examples. static func rangei(from: int, to: int) -> IntFuzzer: return IntFuzzer.new(from, to) ## Creates a [FloatFuzzer] for generating random floats within a range.[br] ## ## Generates random float values between [param from] and [param to] (inclusive). ## See [FloatFuzzer] for detailed documentation and examples. static func rangef(from: float, to: float) -> FloatFuzzer: return FloatFuzzer.new(from, to) ## Creates a [Vector2Fuzzer] for generating random 2D vectors within a range.[br] ## ## Generates random Vector2 values where each component is bounded by ## [param from] and [param to] (inclusive). ## See [Vector2Fuzzer] for detailed documentation and examples. static func rangev2(from: Vector2, to: Vector2) -> Vector2Fuzzer: return Vector2Fuzzer.new(from, to) ## Creates a [Vector3Fuzzer] for generating random 3D vectors within a range.[br] ## ## Generates random Vector3 values where each component is bounded by ## [param from] and [param to] (inclusive). ## See [Vector3Fuzzer] for detailed documentation and examples. static func rangev3(from: Vector3, to: Vector3) -> Vector3Fuzzer: return Vector3Fuzzer.new(from, to) ## Creates an [IntFuzzer] that generates only even integers.[br] ## ## Generates random even integers between [param from] and [param to] (inclusive) ## using [constant IntFuzzer.EVEN] mode. ## See [IntFuzzer] for detailed documentation about even number generation. static func eveni(from: int, to: int) -> IntFuzzer: return IntFuzzer.new(from, to, IntFuzzer.EVEN) ## Creates an [IntFuzzer] that generates only odd integers.[br] ## ## Generates random odd integers between [param from] and [param to] (inclusive) ## using [constant IntFuzzer.ODD] mode. ## See [IntFuzzer] for detailed documentation about odd number generation. static func oddi(from: int, to: int) -> IntFuzzer: return IntFuzzer.new(from, to, IntFuzzer.ODD)