## Removes and frees all children of a node. static func clear(node:Node): if not is_instance_valid(node): return for child in node.get_children(): node.remove_child(child) child.queue_free() ## Checks if the given resource is an inline resource. If so, returns a shallow copy, ## otherwise returns the resource. If the resource is null, returns null. static func duplicate_if_inline(resource:Resource) -> Resource: if is_inline(resource): return resource.duplicate() return resource ## Checks if the given resource is an inline resource. static func is_inline(resource:Resource) -> bool: if resource == null: return false return resource.resource_path.contains("::") or resource.resource_path == ""