[gd_scene format=3 uid="uid://55wehh6xombr"] [ext_resource type="Script" uid="uid://beof168aw2acj" path="res://maps/_templates/main_scene_template.gd" id="1_5g5a0"] [ext_resource type="PackedScene" uid="uid://bkcsjsk2ciff" path="res://addons/maaacks_game_template/base/scenes/music_players/background_music_player.tscn" id="2_roiv2"] [ext_resource type="AudioStream" uid="uid://f8cvr5s041ej" path="res://assets/audio/ambiance/637083__nox_sound__ambiance_nature_night_cricket_calm_loop_stereo.wav" id="3_boadi"] [ext_resource type="Script" uid="uid://cupqhe3qv7ero" path="res://tools/general_manager.gd" id="3_k6got"] [ext_resource type="Script" uid="uid://cyh0d64pfygbl" path="res://addons/maaacks_game_template/base/scripts/pause_menu_controller.gd" id="4_wlbyq"] [ext_resource type="PackedScene" uid="uid://ccqajqchiw4xu" path="res://menus/scenes/overlaid_menus/pause_menu.tscn" id="5_wwrc3"] [ext_resource type="Resource" uid="uid://dgluj0ql5vth7" path="res://inputs/base_mode/pause.tres" id="6_vy804"] [ext_resource type="Shader" uid="uid://kgjsu8n7pyom" path="res://assets/sky/GodotSkies/shader/main.gdshader" id="7_gm8ij"] [ext_resource type="PackedScene" uid="uid://duju3atqgltkg" path="res://scenes/explosion/explosion.tscn" id="9_r1bdn"] [ext_resource type="PackedScene" uid="uid://dkr80d2pi0d41" path="res://addons/guide/debugger/guide_debugger.tscn" id="10_gm8ij"] [ext_resource type="PackedScene" uid="uid://bei4nhkf8lwdo" path="res://scenes/player_controller/PlayerController.tscn" id="17_clkha"] [sub_resource type="FastNoiseLite" id="FastNoiseLite_gm8ij"] frequency = 0.002 [sub_resource type="NoiseTexture2D" id="NoiseTexture2D_5g5a0"] noise = SubResource("FastNoiseLite_gm8ij") seamless = true [sub_resource type="FastNoiseLite" id="FastNoiseLite_nyvgt"] frequency = 0.0161 [sub_resource type="NoiseTexture2D" id="NoiseTexture2D_gx66y"] noise = SubResource("FastNoiseLite_nyvgt") seamless = true [sub_resource type="ShaderMaterial" id="ShaderMaterial_5g5a0"] shader = ExtResource("7_gm8ij") shader_parameter/sky_day = Color(0, 0.3, 0.7, 1) shader_parameter/horizon_day = Color(0.75, 0.85, 0.85, 1) shader_parameter/horizon_sunset = Color(0.9, 0.4, 0.1, 1) shader_parameter/sky_sunset = Color(0.15, 0.2, 0.4, 1) shader_parameter/horizon_night = Color(0.1, 0.15, 0.2, 1) shader_parameter/sky_night = Color(0.05, 0.1, 0.15, 1) shader_parameter/day_night_mix = 0.8 shader_parameter/use_directional_light = true shader_parameter/horizon_exponent = 2.0 shader_parameter/sunset_amount_exponent = 0.7 shader_parameter/night_amount_exponent = 4.0 shader_parameter/cloud_tex_01 = SubResource("NoiseTexture2D_5g5a0") shader_parameter/cloud_tex_02 = SubResource("NoiseTexture2D_gx66y") shader_parameter/cloud_color = Color(0.8, 0.8, 0.8, 1) shader_parameter/cloud_tiling = Vector2(1, 1) shader_parameter/wind_speed = Vector2(0.1, 0.1) shader_parameter/cloud_density = 1.40000002086168 shader_parameter/cloud_depth = 2.335 shader_parameter/cloud_shape_exponent = 2.0 shader_parameter/cloud_occlude_exponent = 1.0 shader_parameter/sun_scale = 0.8 shader_parameter/sun_strength = 5.0 shader_parameter/sun_color = Color(1, 0.9, 0, 1) [sub_resource type="Sky" id="Sky_h2yge"] sky_material = SubResource("ShaderMaterial_5g5a0") [sub_resource type="Environment" id="Environment_1bvp3"] background_mode = 2 sky = SubResource("Sky_h2yge") ambient_light_source = 3 reflected_light_source = 2 tonemap_mode = 4 ssao_enabled = true ssil_enabled = true sdfgi_enabled = true sdfgi_use_occlusion = true fog_enabled = true fog_light_color = Color(1, 1, 1, 1) fog_sun_scatter = 0.5 fog_density = 0.002 fog_aerial_perspective = 1.0 fog_sky_affect = 0.184 volumetric_fog_density = 0.004 volumetric_fog_emission = Color(1, 1, 1, 1) volumetric_fog_anisotropy = 0.6 adjustment_enabled = true [sub_resource type="Animation" id="Animation_nyvgt"] length = 0.001 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("WorldEnvironment:environment:fog_density") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [0.002] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("WorldEnvironment:environment:fog_sun_scatter") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [0.5] } tracks/2/type = "value" tracks/2/imported = false tracks/2/enabled = true tracks/2/path = NodePath("WorldEnvironment:environment:fog_light_energy") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [1.0] } tracks/3/type = "value" tracks/3/imported = false tracks/3/enabled = true tracks/3/path = NodePath("WorldEnvironment:environment:fog_aerial_perspective") tracks/3/interp = 1 tracks/3/loop_wrap = true tracks/3/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [1.0] } tracks/4/type = "value" tracks/4/imported = false tracks/4/enabled = true tracks/4/path = NodePath("WorldEnvironment:environment:fog_height") tracks/4/interp = 1 tracks/4/loop_wrap = true tracks/4/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [0.0] } tracks/5/type = "value" tracks/5/imported = false tracks/5/enabled = true tracks/5/path = NodePath("WorldEnvironment:environment:fog_height_density") tracks/5/interp = 1 tracks/5/loop_wrap = true tracks/5/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [0.0] } [sub_resource type="Animation" id="Animation_5g5a0"] resource_name = "player_fell" length = 2.0 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("WorldEnvironment:environment:fog_density") tracks/0/interp = 2 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 1, 2), "transitions": PackedFloat32Array(1, 1, 1), "update": 0, "values": [0.002, 1.0, 0.002] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("WorldEnvironment:environment:fog_sun_scatter") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0, 1, 2), "transitions": PackedFloat32Array(1, 1, 1), "update": 0, "values": [0.5, 1.0, 0.5] } tracks/2/type = "value" tracks/2/imported = false tracks/2/enabled = true tracks/2/path = NodePath("WorldEnvironment:environment:fog_light_energy") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/keys = { "times": PackedFloat32Array(0, 1, 2), "transitions": PackedFloat32Array(1, 1, 1), "update": 0, "values": [1.0, 10.0, 1.0] } tracks/3/type = "value" tracks/3/imported = false tracks/3/enabled = true tracks/3/path = NodePath("WorldEnvironment:environment:fog_aerial_perspective") tracks/3/interp = 1 tracks/3/loop_wrap = true tracks/3/keys = { "times": PackedFloat32Array(0, 1, 2), "transitions": PackedFloat32Array(1, 1, 1), "update": 0, "values": [1.0, 0.0, 1.0] } tracks/4/type = "value" tracks/4/imported = false tracks/4/enabled = true tracks/4/path = NodePath("WorldEnvironment:environment:fog_height") tracks/4/interp = 1 tracks/4/loop_wrap = true tracks/4/keys = { "times": PackedFloat32Array(0, 1, 2), "transitions": PackedFloat32Array(1, 1, 1), "update": 0, "values": [0.0, 1024.0, 0.0] } tracks/5/type = "value" tracks/5/imported = false tracks/5/enabled = true tracks/5/path = NodePath("WorldEnvironment:environment:fog_height_density") tracks/5/interp = 1 tracks/5/loop_wrap = true tracks/5/keys = { "times": PackedFloat32Array(0, 2), "transitions": PackedFloat32Array(1, 1), "update": 0, "values": [0.0, 0.0] } tracks/6/type = "method" tracks/6/imported = false tracks/6/enabled = true tracks/6/path = NodePath(".") tracks/6/interp = 1 tracks/6/loop_wrap = true tracks/6/keys = { "times": PackedFloat32Array(1), "transitions": PackedFloat32Array(1), "values": [{ "args": [], "method": &"reset_player_position" }] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_nyvgt"] _data = { &"RESET": SubResource("Animation_nyvgt"), &"player_fell": SubResource("Animation_5g5a0") } [sub_resource type="WorldBoundaryShape3D" id="WorldBoundaryShape3D_gm8ij"] [node name="Main" type="Node3D" unique_id=955321579] script = ExtResource("1_5g5a0") [node name="DebugLayer" type="CanvasLayer" parent="." unique_id=294370189] [node name="GuideDebugger" parent="DebugLayer" unique_id=636020765 instance=ExtResource("10_gm8ij")] visible = false [node name="BackgroundMusicPlayer" parent="." unique_id=879496303 instance=ExtResource("2_roiv2")] stream = ExtResource("3_boadi") [node name="GeneralManager" type="Node" parent="." unique_id=1025314988] script = ExtResource("3_k6got") [node name="PauseMenuController" type="Node" parent="." unique_id=485962874 node_paths=PackedStringArray("player")] script = ExtResource("4_wlbyq") pause_menu_packed = ExtResource("5_wwrc3") player = NodePath("../Player") pause = ExtResource("6_vy804") [node name="WorldEnvironment" type="WorldEnvironment" parent="." unique_id=1570748785] environment = SubResource("Environment_1bvp3") [node name="DirectionalLight3D" type="DirectionalLight3D" parent="." unique_id=1357990191] transform = Transform3D(-0.78043455, 0.15240024, 0.6063795, 0.41363776, -0.6014168, 0.6835213, 0.46885556, 0.7842652, 0.4063281, 0, 0, 0) light_energy = 2.0 light_volumetric_fog_energy = 2.0 shadow_enabled = true shadow_opacity = 0.95 shadow_blur = 2.435 [node name="AnimationPlayer" type="AnimationPlayer" parent="." unique_id=511897109] libraries/ = SubResource("AnimationLibrary_nyvgt") [node name="Player" parent="." unique_id=1309399929 instance=ExtResource("17_clkha")] transform = Transform3D(0.99999994, 0, 0, 0, 1, 0, 0, 0, 0.99999994, 0, 0, 0) TutorialDone = true AccelerationAir = 1.5 [node name="ShaderComp-Explosion" parent="Player" unique_id=1876014452 instance=ExtResource("9_r1bdn")] visible = false Radius = 2.0 [node name="PlayerFellRespawn" type="Marker3D" parent="." unique_id=479136076] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 300, 0) [node name="PlayerFellTP" type="Area3D" parent="." unique_id=1277888169] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -200, 0) collision_layer = 0 monitorable = false [node name="CollisionShape3D" type="CollisionShape3D" parent="PlayerFellTP" unique_id=1866249040] shape = SubResource("WorldBoundaryShape3D_gm8ij") [node name="DeathPlane" type="Area3D" parent="." unique_id=1766360237] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -100, 0) collision_layer = 0 collision_mask = 16 monitorable = false [node name="CollisionShape3D" type="CollisionShape3D" parent="DeathPlane" unique_id=835637700] shape = SubResource("WorldBoundaryShape3D_gm8ij") [connection signal="PlayerDied" from="Player" to="GeneralManager" method="on_player_died"] [connection signal="body_entered" from="PlayerFellTP" to="." method="_on_player_fell_tp_body_entered"] [connection signal="body_entered" from="DeathPlane" to="." method="_on_death_plane_body_entered"]