// Copyright © Gamesmiths Guild. using Gamesmiths.Forge.Godot.Resources.Statescript.Resolvers.Bases; using Gamesmiths.Forge.Statescript; using Gamesmiths.Forge.Statescript.Properties; using Godot; namespace Gamesmiths.Forge.Godot.Resources.Statescript.Resolvers; [Tool] [GlobalClass] public partial class SinResolverResource : UnaryNestedResolverResourceBase { public override string ResolverTypeId => "Sin"; protected override string PropertyNamePrefix => "__sin"; protected override IPropertyResolver CreateResolver(IPropertyResolver operandResolver, Graph graph) { return new SinResolver(operandResolver); } }