[gd_scene format=3 uid="uid://c066hc7yu36wx"] [ext_resource type="Material" uid="uid://bibpkiinj8gq7" path="res://assets/water/water.tres" id="1_6nw2d"] [sub_resource type="PlaneMesh" id="PlaneMesh_i6g1k"] size = Vector2(1, 1) subdivide_width = 200 subdivide_depth = 200 [node name="Water" type="MeshInstance3D" unique_id=1094675510] cast_shadow = 0 mesh = SubResource("PlaneMesh_i6g1k") surface_material_override/0 = ExtResource("1_6nw2d")