@tool extends Node3D @export_group("Place player") @export_tool_button("Tuto start", "Callable") var player_tuto_start = place_player_tuto_start @export_tool_button("Playground", "Callable") var player_playground = place_player_playground @onready var player: CharacterBody3D = $Player func place_player_tuto_start(): player.position = Vector3(0, -132.75, 118) func place_player_playground(): player.position = Vector3(-6.0, 75.5, -13.5)