[gd_resource type="Resource" script_class="ForgeAbilityData" format=3 uid="uid://ckfbi6lu255ep"] [ext_resource type="Texture2D" uid="uid://g0u88alm6hcb" path="res://assets/ui/IconGodotNode/node/icon_bullet.png" id="1_hixal"] [ext_resource type="PackedScene" uid="uid://bhp6qunnwhncf" path="res://scenes/projectile/Projectile.tscn" id="2_ljwqp"] [ext_resource type="Script" uid="uid://dxtjifb8hv8k4" path="res://forge/abilities/ForgeSpawnProjectileBehavior.cs" id="3_urund"] [ext_resource type="Resource" uid="uid://bkr1xfokymvp4" path="res://forge/resources/tag_containers/on_enemy_lauch_project.tres" id="4_5yymv"] [ext_resource type="Script" uid="uid://dhxfbxh54pyxp" path="res://addons/forge/resources/abilities/ForgeAbilityData.cs" id="5_xbj7n"] [sub_resource type="Resource" id="Resource_idpl5"] script = ExtResource("3_urund") Projectile = ExtResource("2_ljwqp") Name = "Spawn projectile" Icon = ExtResource("1_hixal") metadata/_custom_type_script = "uid://dxtjifb8hv8k4" [resource] script = ExtResource("5_xbj7n") Name = "Launch projectile" CooldownEffects = [] AbilityBehavior = SubResource("Resource_idpl5") TriggerSource = 1 TriggerTag = ExtResource("4_5yymv") metadata/_custom_type_script = "uid://dhxfbxh54pyxp"