[gd_scene load_steps=5 format=3 uid="uid://0ysqmqphq6mq"] [ext_resource type="Script" uid="uid://dtkdrnsmlwm67" path="res://systems/head/HeadSystem.cs" id="1_8abgy"] [sub_resource type="Animation" id="Animation_urko7"] length = 0.001 tracks/0/type = "bezier" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("..:rotation:x") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "handle_modes": PackedInt32Array(0), "points": PackedFloat32Array(0, -0.15, 0, 0.15, 0), "times": PackedFloat32Array(0) } tracks/1/type = "bezier" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("..:rotation:z") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "handle_modes": PackedInt32Array(0), "points": PackedFloat32Array(0, -0.15, 0, 0.15, 0), "times": PackedFloat32Array(0) } [sub_resource type="Animation" id="Animation_8abgy"] resource_name = "mantle" length = 0.3 tracks/0/type = "bezier" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("..:rotation:x") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "handle_modes": PackedInt32Array(2, 2, 2), "points": PackedFloat32Array(0, 0, 0, 0.050000004, 0, -0.17453292, -0.050000004, 0, 0.050000004, 0, 0, -0.050000004, 0, 0, 0), "times": PackedFloat32Array(0, 0.15, 0.3) } tracks/1/type = "bezier" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("..:rotation:z") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "handle_modes": PackedInt32Array(2, 2, 2, 2), "points": PackedFloat32Array(0.00011616433, 0, 0, 0.033333335, 0, -0.05235988, -0.033333335, 0, 0.033333335, 0, 0.05235988, -0.033333335, 0, 0.03333334, 0, 0, -0.03333334, 0, 0, 0), "times": PackedFloat32Array(0, 0.1, 0.2, 0.3) } [sub_resource type="AnimationLibrary" id="AnimationLibrary_0hyrq"] _data = { &"RESET": SubResource("Animation_urko7"), &"mantle": SubResource("Animation_8abgy") } [node name="HeadSystem" type="Node3D"] script = ExtResource("1_8abgy") [node name="CameraSmooth" type="Node3D" parent="."] [node name="Camera3D" type="Camera3D" parent="CameraSmooth"] transform = Transform3D(1, 0, 0, 0, 0.99999994, 0, 0, 0, 0.99999994, 0, 0, 0) current = true fov = 90.0 [node name="CameraAnchor" type="Marker3D" parent="."] [node name="AnimationPlayer" type="AnimationPlayer" parent="."] root_node = NodePath("../CameraSmooth/Camera3D") libraries = { &"": SubResource("AnimationLibrary_0hyrq") }