[gd_scene load_steps=8 format=3 uid="uid://q7uc1h2jpbd2"] [ext_resource type="PackedScene" uid="uid://bei4nhkf8lwdo" path="res://player_controller/PlayerController.tscn" id="1_62kkh"] [ext_resource type="Material" uid="uid://31aulub2nqov" path="res://assets/greybox/m_greybox.tres" id="2_3uydm"] [sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_0xm2m"] sky_horizon_color = Color(0.662243, 0.671743, 0.686743, 1) ground_horizon_color = Color(0.662243, 0.671743, 0.686743, 1) [sub_resource type="Sky" id="Sky_h2yge"] sky_material = SubResource("ProceduralSkyMaterial_0xm2m") [sub_resource type="Environment" id="Environment_1bvp3"] background_mode = 2 sky = SubResource("Sky_h2yge") ambient_light_source = 2 ambient_light_color = Color(0.576076, 0.459788, 0.652401, 1) reflected_light_source = 2 tonemap_mode = 4 tonemap_exposure = 1.32 ssao_enabled = true ssao_radius = 3.61 ssil_enabled = true ssil_radius = 8.4 sdfgi_use_occlusion = true glow_enabled = true [sub_resource type="CapsuleShape3D" id="CapsuleShape3D_62kkh"] [sub_resource type="CapsuleMesh" id="CapsuleMesh_3uydm"] [node name="Main" type="Node3D"] [node name="Player" parent="." instance=ExtResource("1_62kkh")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 1, 1.5) TutorialDone = true [node name="WorldEnvironment" type="WorldEnvironment" parent="."] environment = SubResource("Environment_1bvp3") [node name="DirectionalLight3D" type="DirectionalLight3D" parent="."] transform = Transform3D(-0.772218, 0.611111, 0.173844, 0.0446935, -0.220691, 0.974319, 0.633783, 0.760157, 0.143109, 0, 0, 0) shadow_enabled = true [node name="Greybox" type="CSGCombiner3D" parent="."] use_collision = true collision_layer = 3 collision_mask = 5 [node name="CSGBox3D" type="CSGBox3D" parent="Greybox"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.096, -0.5, -46.329) use_collision = true size = Vector3(100, 1, 190.741) material = ExtResource("2_3uydm") [node name="CharacterBody3D" type="CharacterBody3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, -16.83681) [node name="CollisionShape3D" type="CollisionShape3D" parent="CharacterBody3D"] shape = SubResource("CapsuleShape3D_62kkh") [node name="MeshInstance3D" type="MeshInstance3D" parent="CharacterBody3D"] layers = 33 mesh = SubResource("CapsuleMesh_3uydm")