using Godot; using System; using Movementtests.interfaces; [GlobalClass, Icon("res://assets/ui/IconGodotNode/white/icon_wind.png")] public partial class RKnockback : Resource { [Export] public float Modifier { get; set;} public RKnockback() : this(1.0f) {} public RKnockback(float modifier) { Modifier = modifier; } }