[gd_scene load_steps=3 format=3 uid="uid://ckm3d6k08a72u"] [ext_resource type="Script" uid="uid://iii3wfto4t5b" path="res://systems/weapon/WeaponSystem.cs" id="1_csqwk"] [sub_resource type="CylinderMesh" id="CylinderMesh_q5h8a"] top_radius = 0.01 bottom_radius = 0.01 height = 1.0 [node name="Weapon" type="MeshInstance3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0) mesh = SubResource("CylinderMesh_q5h8a") script = ExtResource("1_csqwk")