[gd_scene load_steps=3 format=3 uid="uid://bwx2um43k0ou4"] [ext_resource type="Texture2D" uid="uid://vpcxswwn1mt6" path="res://assets/ui/white-square-100px.png" id="1_jlvej"] [ext_resource type="Script" uid="uid://dve6vg6yvg4y8" path="res://components/health/CHealthbar.cs" id="1_w5itk"] [node name="CHealthBar" type="Node3D"] script = ExtResource("1_w5itk") [node name="Bar" type="Sprite3D" parent="."] transform = Transform3D(1, 0, 0, 0, 0.1, 0, 0, 0, 1, 0, 0, 0) cast_shadow = 0 billboard = 1 transparent = false double_sided = false no_depth_test = true texture = ExtResource("1_jlvej") [node name="Health" type="Sprite3D" parent="."] transform = Transform3D(0.99, 0, 0, 0, 0.09, 0, 0, 0, 1, 0, 0, 0) cast_shadow = 0 modulate = Color(0.7191989, 0.19340843, 1.92523e-07, 1) billboard = 1 transparent = false double_sided = false no_depth_test = true render_priority = 10 texture = ExtResource("1_jlvej")