// Copyright © Gamesmiths Guild.
namespace Gamesmiths.Forge.Godot.Resources.Abilities;
public enum TriggerSource
{
///
/// No trigger source specified.
///
None = 0,
///
/// Triggered by an event.
///
Event = 1,
///
/// Triggered when a tag is added.
///
TagAdded = 2,
///
/// Triggered when a tag is present and removed when tag is gone.
///
TagPresent = 3,
}