// Copyright © Gamesmiths Guild. namespace Gamesmiths.Forge.Godot.Resources.Abilities; public enum TriggerSource { /// /// No trigger source specified. /// None = 0, /// /// Triggered by an event. /// Event = 1, /// /// Triggered when a tag is added. /// TagAdded = 2, /// /// Triggered when a tag is present and removed when tag is gone. /// TagPresent = 3, }