[gd_resource type="ShaderMaterial" load_steps=10 format=3 uid="uid://crqalmyy5wynf"] [ext_resource type="Shader" uid="uid://clgsf8uqgmqa6" path="res://assets/materials/walls/walls.gdshader" id="1_i648i"] [ext_resource type="Texture2D" uid="uid://bxthsx73n827h" path="res://assets/materials/walls/textures/patterned_paving_02_disp_4k.png" id="2_4vhk1"] [ext_resource type="Texture2D" uid="uid://b5vh20x8tvigd" path="res://assets/materials/walls/textures/patterned_paving_02_nor_gl_4k.png" id="3_ytvoj"] [ext_resource type="Texture2D" uid="uid://q8t2qoldgk82" path="res://assets/materials/walls/textures/patterned_paving_02_diff_4k.jpg" id="4_4ogtk"] [ext_resource type="Texture2D" uid="uid://dd7n608qw6wjy" path="res://assets/materials/walls/textures/patterned_paving_02_rough_4k.png" id="4_4vhk1"] [ext_resource type="Texture2D" uid="uid://cp25nnta7haq1" path="res://assets/materials/walls/textures/rock_wall_03_disp_4k.png" id="5_0ulld"] [ext_resource type="Texture2D" uid="uid://mc1ioc2s54jx" path="res://assets/materials/walls/textures/rock_wall_03_nor_gl_4k.png" id="6_llsjo"] [ext_resource type="Texture2D" uid="uid://ne3nxvx6338v" path="res://assets/materials/walls/textures/rock_wall_03_diff_4k.jpg" id="7_l87d0"] [ext_resource type="Texture2D" uid="uid://wky0g4ab2rsf" path="res://assets/materials/walls/textures/rock_wall_03_rough_4k.png" id="8_ytvoj"] [resource] render_priority = 0 shader = ExtResource("1_i648i") shader_parameter/blendSharpness = 0.0 shader_parameter/specular = 0.08 shader_parameter/albedoTint = Color(1, 1, 1, 1) shader_parameter/roughnessMultiplier = 1.0 shader_parameter/floorAlbedoTint = Color(0.99232787, 0.92830753, 0.851413, 1) shader_parameter/floorRoughnessMultiplier = 1.0 shader_parameter/textureMap = ExtResource("7_l87d0") shader_parameter/roughnessMap = ExtResource("8_ytvoj") shader_parameter/normalMap = ExtResource("6_llsjo") shader_parameter/heightMap = ExtResource("5_0ulld") shader_parameter/normalMapStrength = 1.0 shader_parameter/uvScale = 0.3 shader_parameter/enableFloor = true shader_parameter/floorTextureMap = ExtResource("4_4ogtk") shader_parameter/floorRoughnessMap = ExtResource("4_4vhk1") shader_parameter/floorNormalMap = ExtResource("3_ytvoj") shader_parameter/floorHeightMap = ExtResource("2_4vhk1") shader_parameter/floorUvScale = 0.5 shader_parameter/enablePom = false shader_parameter/heightMinLayers = 8 shader_parameter/heightMaxLayers = 64 shader_parameter/heightScale = 0.2